Feat: add README.md
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README.md
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README.md
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# Introduction to Network Programming Homework
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## System Architecture
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- The client program uses a TUI framework 'bubbletea' in Go.
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- The auth server use HTTP with in-memory SQLite as backend.
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- After auth, you can select the role to connect using P2P.
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- Server: listen for client to join
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- Client: scan and choose server to join
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## Connections
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- The auth server uses HTTP RESTful API, with JSON format payload and HTTP
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Basic Auth.
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- The UDP part uses builtin 'net' package in Go, and use MessagePack with
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some pre-shared Magic Number to prevent spoofing.
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- The wordle server also uses HTTP RESTful API, with JSON format payload.
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## Gameplay
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- A Wordle replica with multiplayer support.
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- Players guess the 5-letter word within 6 round.
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- After each round the guess result of others will be shared between players.
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- The person who guess the word first wins.
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