Files
ios2024/code/userprog/syscall.h
施羿廷 ba9ef819ba HW1
2024-10-04 19:53:08 +00:00

189 lines
5.4 KiB
C

/* syscalls.h
* Nachos system call interface. These are Nachos kernel operations
* that can be invoked from user programs, by trapping to the kernel
* via the "syscall" instruction.
*
* This file is included by user programs and by the Nachos kernel.
*
* Copyright (c) 1992-1993 The Regents of the University of California.
* All rights reserved. See copyright.h for copyright notice and limitation
* of liability and disclaimer of warranty provisions.
*/
#ifndef SYSCALLS_H
#define SYSCALLS_H
#include "copyright.h"
#include "errno.h"
/* system call codes -- used by the stubs to tell the kernel which system call
* is being asked for
*/
#define SC_Halt 0
#define SC_Exit 1
#define SC_Exec 2
#define SC_Join 3
#define SC_Create 4
#define SC_Remove 5
#define SC_Open 6
#define SC_Read 7
#define SC_Write 8
#define SC_Seek 9
#define SC_Close 10
#define SC_ThreadFork 11
#define SC_ThreadYield 12
#define SC_ExecV 13
#define SC_ThreadExit 14
#define SC_ThreadJoin 15
#define SC_PrintInt 16
#define SC_Add 42
#define SC_MSG 100
#ifndef IN_ASM
/* The system call interface. These are the operations the Nachos
* kernel needs to support, to be able to run user programs.
*
* Each of these is invoked by a user program by simply calling the
* procedure; an assembly language stub stuffs the system call code
* into a register, and traps to the kernel. The kernel procedures
* are then invoked in the Nachos kernel, after appropriate error checking,
* from the system call entry point in exception.cc.
*/
/* Stop Nachos, and print out performance stats */
void Halt();
/*
* Add the two operants and return the result
*/
int Add(int op1, int op2);
/*
* Just for simply showing message, not a safe way for console IO
*/
void MSG(char *msg);
/* Address space control operations: Exit, Exec, Execv, and Join */
/* This user program is done (status = 0 means exited normally). */
void Exit(int status);
/* A unique identifier for an executing user program (address space) */
typedef int SpaceId;
/* A unique identifier for a thread within a task */
typedef int ThreadId;
/* Run the specified executable, with no args */
/* This can be implemented as a call to ExecV.
*/
SpaceId Exec(char* exec_name);
/* Run the executable, stored in the Nachos file "argv[0]", with
* parameters stored in argv[1..argc-1] and return the
* address space identifier
*/
SpaceId ExecV(int argc, char* argv[]);
/* Only return once the user program "id" has finished.
* Return the exit status.
*/
int Join(SpaceId id);
/* File system operations: Create, Remove, Open, Read, Write, Close
* These functions are patterned after UNIX -- files represent
* both files *and* hardware I/O devices.
*
* Note that the Nachos file system has a stub implementation, which
* can be used to support these system calls if the regular Nachos
* file system has not been implemented.
*/
/* A unique identifier for an open Nachos file. */
typedef int OpenFileId;
/* when an address space starts up, it has two open files, representing
* keyboard input and display output (in UNIX terms, stdin and stdout).
* Read and Write can be used directly on these, without first opening
* the console device.
*/
#define SysConsoleInput 0
#define SysConsoleOutput 1
/* Create a Nachos file, with name "name" */
/* Note: Create does not open the file. */
/* Return 1 on success, negative error code on failure */
int Create(char *name);
/* Remove a Nachos file, with name "name" */
int Remove(char *name);
/* Open the Nachos file "name", and return an "OpenFileId" that can
* be used to read and write to the file.
*/
OpenFileId Open(char *name);
/* Write "size" bytes from "buffer" to the open file.
* Return the number of bytes actually read on success.
* On failure, a negative error code is returned.
*/
int Write(char *buffer, int size, OpenFileId id);
/* Read "size" bytes from the open file into "buffer".
* Return the number of bytes actually read -- if the open file isn't
* long enough, or if it is an I/O device, and there aren't enough
* characters to read, return whatever is available (for I/O devices,
* you should always wait until you can return at least one character).
*/
int Read(char *buffer, int size, OpenFileId id);
/* Set the seek position of the open file "id"
* to the byte "position".
*/
int Seek(int position, OpenFileId id);
/* Close the file, we're done reading and writing to it.
* Return 1 on success, negative error code on failure
*/
int Close(OpenFileId id);
/* User-level thread operations: Fork and Yield. To allow multiple
* threads to run within a user program.
*
* Could define other operations, such as LockAcquire, LockRelease, etc.
*/
/* Fork a thread to run a procedure ("func") in the *same* address space
* as the current thread.
* Return a positive ThreadId on success, negative error code on failure
*/
ThreadId ThreadFork(void (*func)());
/* Yield the CPU to another runnable thread, whether in this address space
* or not.
*/
void ThreadYield();
/*
* Blocks current thread until lokal thread ThreadID exits with ThreadExit.
* Function returns the ExitCode of ThreadExit() of the exiting thread.
*/
int ThreadJoin(ThreadId id);
/*
* Deletes current thread and returns ExitCode to every waiting lokal thread.
*/
void ThreadExit(int ExitCode);
void PrintInt(int number);
#endif /* IN_ASM */
#endif /* SYSCALL_H */