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ios2024/code/filesys/pbitmap.h

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C++

// pbitmap.h
// Data structures defining a "persistent" bitmap -- a bitmap
// that can be stored and fetched off of disk
//
// A persistent bitmap can either be initialized from the disk
// when it is created, or it can be initialized later using
// the FetchFrom method
//
// Copyright (c) 1992,1993,1995 The Regents of the University of California.
// All rights reserved. See copyright.h for copyright notice and limitation
// of liability and disclaimer of warranty provisions.
#ifndef PBITMAP_H
#define PBITMAP_H
#include "copyright.h"
#include "bitmap.h"
#include "openfile.h"
// The following class defines a persistent bitmap. It inherits all
// the behavior of a bitmap (see bitmap.h), adding the ability to
// be read from and stored to the disk.
class PersistentBitmap : public Bitmap {
public:
PersistentBitmap(OpenFile *file,int numItems); //initialize bitmap from disk
PersistentBitmap(int numItems); // or don't...
~PersistentBitmap(); // deallocate bitmap
void FetchFrom(OpenFile *file); // read bitmap from the disk
void WriteBack(OpenFile *file); // write bitmap contents to disk
};
#endif // PBITMAP_H