hw4 test
This commit is contained in:
@@ -43,13 +43,15 @@ Alarm::Alarm(bool doRandom)
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// if we're currently running something (in other words, not idle).
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//----------------------------------------------------------------------
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void
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Alarm::CallBack()
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void
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Alarm::CallBack()
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{
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Interrupt *interrupt = kernel->interrupt;
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Interrupt* interrupt = kernel->interrupt;
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MachineStatus status = interrupt->getStatus();
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// Todo ----
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if (status != IdleMode) {
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interrupt->YieldOnReturn();
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// interrupt->YieldOnReturn();
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}
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// ---------
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}
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@@ -24,11 +24,9 @@
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// for the initialization (see also comments in main.cc)
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//----------------------------------------------------------------------
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Kernel::Kernel(int argc, char **argv)
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Kernel::Kernel(int argc, char** argv)
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{
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execfileNum = 0;
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threadNum = 0;
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randomSlice = FALSE;
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randomSlice = FALSE;
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debugUserProg = FALSE;
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consoleIn = NULL; // default is stdin
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consoleOut = NULL; // default is stdout
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@@ -45,32 +43,48 @@ Kernel::Kernel(int argc, char **argv)
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// number generator
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randomSlice = TRUE;
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i++;
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} else if (strcmp(argv[i], "-s") == 0) {
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}
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else if (strcmp(argv[i], "-s") == 0) {
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debugUserProg = TRUE;
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} else if (strcmp(argv[i], "-e") == 0) {
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execfile[++execfileNum]= argv[++i];
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}
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// Todo ----
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else if (strcmp(argv[i], "-e") == 0) {
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execfile[++execfileNum] = argv[++i];
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cout << execfile[execfileNum] << "\n";
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} else if (strcmp(argv[i], "-ci") == 0) {
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}
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else if (strcmp(argv[i], "-ep") == 0) {
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execfile[++execfileNum] = argv[++i];
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execPriority[execfileNum] = atoi(argv[++i]);
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cout << execfile[execfileNum] << " with priority "
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<< execPriority[execfileNum] << "\n";
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}
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// ---------
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else if (strcmp(argv[i], "-ci") == 0) {
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ASSERT(i + 1 < argc);
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consoleIn = argv[i + 1];
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i++;
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} else if (strcmp(argv[i], "-co") == 0) {
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}
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else if (strcmp(argv[i], "-co") == 0) {
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ASSERT(i + 1 < argc);
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consoleOut = argv[i + 1];
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i++;
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#ifndef FILESYS_STUB
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} else if (strcmp(argv[i], "-f") == 0) {
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}
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else if (strcmp(argv[i], "-f") == 0) {
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formatFlag = TRUE;
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#endif
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} else if (strcmp(argv[i], "-n") == 0) {
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}
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else if (strcmp(argv[i], "-n") == 0) {
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ASSERT(i + 1 < argc); // next argument is float
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reliability = atof(argv[i + 1]);
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i++;
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} else if (strcmp(argv[i], "-m") == 0) {
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}
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else if (strcmp(argv[i], "-m") == 0) {
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ASSERT(i + 1 < argc); // next argument is int
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hostName = atoi(argv[i + 1]);
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i++;
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} else if (strcmp(argv[i], "-u") == 0) {
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}
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else if (strcmp(argv[i], "-u") == 0) {
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cout << "Partial usage: nachos [-rs randomSeed]\n";
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cout << "Partial usage: nachos [-s]\n";
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cout << "Partial usage: nachos [-ci consoleIn] [-co consoleOut]\n";
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@@ -92,32 +106,34 @@ Kernel::Kernel(int argc, char **argv)
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void
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Kernel::Initialize()
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{
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// We didn't explicitly allocate the current thread we are running in.
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// But if it ever tries to give up the CPU, we better have a Thread
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// object to save its state.
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// We didn't explicitly allocate the current thread we are running in.
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// But if it ever tries to give up the CPU, we better have a Thread
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// object to save its state.
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currentThread = new Thread("main", threadNum++);
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currentThread->setStatus(RUNNING);
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currentThread = new Thread("main", threadNum++);
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currentThread->setStatus(RUNNING);
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stats = new Statistics(); // collect statistics
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interrupt = new Interrupt; // start up interrupt handling
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scheduler = new Scheduler(); // initialize the ready queue
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alarm = new Alarm(randomSlice); // start up time slicing
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machine = new Machine(debugUserProg);
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synchConsoleIn = new SynchConsoleInput(consoleIn); // input from stdin
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synchConsoleOut = new SynchConsoleOutput(consoleOut); // output to stdout
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synchDisk = new SynchDisk(); //
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stats = new Statistics(); // collect statistics
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interrupt = new Interrupt; // start up interrupt handling
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scheduler = new Scheduler(); // initialize the ready queue
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alarm = new Alarm(randomSlice); // start up time slicing
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machine = new Machine(debugUserProg);
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synchConsoleIn = new SynchConsoleInput(consoleIn); // input from stdin
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synchConsoleOut = new SynchConsoleOutput(consoleOut); // output to stdout
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synchDisk = new SynchDisk(); //
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#ifdef FILESYS_STUB
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fileSystem = new FileSystem();
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fileSystem = new FileSystem();
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#else
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fileSystem = new FileSystem(formatFlag);
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fileSystem = new FileSystem(formatFlag);
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#endif // FILESYS_STUB
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postOfficeIn = new PostOfficeInput(10);
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postOfficeOut = new PostOfficeOutput(reliability);
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frameTable = new FrameTable;
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interrupt->Enable();
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// MP4 MODIFIED
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// postOfficeIn = new PostOfficeInput(10);
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// postOfficeOut = new PostOfficeOutput(reliability);
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frameTable = new FrameTable();
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interrupt->Enable();
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}
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//----------------------------------------------------------------------
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@@ -127,20 +143,23 @@ Kernel::Initialize()
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Kernel::~Kernel()
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{
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delete stats;
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delete interrupt;
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delete scheduler;
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delete alarm;
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delete machine;
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delete synchConsoleIn;
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delete synchConsoleOut;
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delete synchDisk;
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delete fileSystem;
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delete postOfficeIn;
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delete postOfficeOut;
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delete frameTable;
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delete stats;
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delete interrupt;
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delete scheduler;
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delete alarm;
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delete machine;
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delete synchConsoleIn;
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delete synchConsoleOut;
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delete synchDisk;
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delete fileSystem;
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Exit(0);
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// MP4 MODIFIED
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// delete postOfficeIn;
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// delete postOfficeOut;
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delete frameTable;
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Exit(0);
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}
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//----------------------------------------------------------------------
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@@ -150,23 +169,23 @@ Kernel::~Kernel()
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void
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Kernel::ThreadSelfTest() {
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Semaphore *semaphore;
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SynchList<int> *synchList;
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LibSelfTest(); // test library routines
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currentThread->SelfTest(); // test thread switching
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// test semaphore operation
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semaphore = new Semaphore("test", 0);
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semaphore->SelfTest();
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delete semaphore;
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// test locks, condition variables
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// using synchronized lists
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synchList = new SynchList<int>;
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synchList->SelfTest(9);
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delete synchList;
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Semaphore* semaphore;
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SynchList<int>* synchList;
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LibSelfTest(); // test library routines
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currentThread->SelfTest(); // test thread switching
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// test semaphore operation
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semaphore = new Semaphore("test", 0);
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semaphore->SelfTest();
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delete semaphore;
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// test locks, condition variables
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// using synchronized lists
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synchList = new SynchList<int>;
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synchList->SelfTest(9);
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delete synchList;
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}
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@@ -179,14 +198,14 @@ void
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Kernel::ConsoleTest() {
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char ch;
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cout << "Testing the console device.\n"
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cout << "Testing the console device.\n"
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<< "Typed characters will be echoed, until ^D is typed.\n"
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<< "Note newlines are needed to flush input through UNIX.\n";
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cout.flush();
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do {
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ch = synchConsoleIn->GetChar();
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if(ch != EOF) synchConsoleOut->PutChar(ch); // echo it!
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if (ch != EOF) synchConsoleOut->PutChar(ch); // echo it!
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} while (ch != EOF);
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cout << "\n";
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@@ -211,28 +230,28 @@ Kernel::NetworkTest() {
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if (hostName == 0 || hostName == 1) {
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// if we're machine 1, send to 0 and vice versa
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int farHost = (hostName == 0 ? 1 : 0);
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int farHost = (hostName == 0 ? 1 : 0);
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PacketHeader outPktHdr, inPktHdr;
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MailHeader outMailHdr, inMailHdr;
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char *data = "Hello there!";
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char *ack = "Got it!";
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char* data = "Hello there!";
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char* ack = "Got it!";
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char buffer[MaxMailSize];
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// construct packet, mail header for original message
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// To: destination machine, mailbox 0
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// From: our machine, reply to: mailbox 1
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outPktHdr.to = farHost;
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outPktHdr.to = farHost;
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outMailHdr.to = 0;
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outMailHdr.from = 1;
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outMailHdr.length = strlen(data) + 1;
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// Send the first message
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postOfficeOut->Send(outPktHdr, outMailHdr, data);
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postOfficeOut->Send(outPktHdr, outMailHdr, data);
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// Wait for the first message from the other machine
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postOfficeIn->Receive(0, &inPktHdr, &inMailHdr, buffer);
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cout << "Got: " << buffer << " : from " << inPktHdr.from << ", box "
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<< inMailHdr.from << "\n";
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cout << "Got: " << buffer << " : from " << inPktHdr.from << ", box "
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<< inMailHdr.from << "\n";
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cout.flush();
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// Send acknowledgement to the other machine (using "reply to" mailbox
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@@ -240,76 +259,78 @@ Kernel::NetworkTest() {
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outPktHdr.to = inPktHdr.from;
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outMailHdr.to = inMailHdr.from;
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outMailHdr.length = strlen(ack) + 1;
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postOfficeOut->Send(outPktHdr, outMailHdr, ack);
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postOfficeOut->Send(outPktHdr, outMailHdr, ack);
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// Wait for the ack from the other machine to the first message we sent
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postOfficeIn->Receive(1, &inPktHdr, &inMailHdr, buffer);
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cout << "Got: " << buffer << " : from " << inPktHdr.from << ", box "
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<< inMailHdr.from << "\n";
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cout << "Got: " << buffer << " : from " << inPktHdr.from << ", box "
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<< inMailHdr.from << "\n";
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cout.flush();
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}
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// Then we're done!
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}
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void ForkExecute(Thread *t)
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void ForkExecute(Thread* t)
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{
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if (!t->space->Load(t->getName()))
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return; // executable not found
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if (!t->space->Load(t->getName())) {
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return; // executable not found
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}
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t->space->Execute(t->getName());
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t->space->Execute(t->getName());
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}
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void Kernel::ExecAll()
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{
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for (int i=1;i<=execfileNum;i++) {
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int a = Exec(execfile[i]);
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}
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currentThread->Finish();
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for (int i = 1;i <= execfileNum;i++) {
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int a = Exec(execfile[i], execPriority[i]);
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}
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currentThread->Finish();
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//Kernel::Exec();
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}
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int Kernel::Exec(char* name)
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// Todo ----
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int Kernel::Exec(char* name, int priority)
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{
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t[threadNum] = new Thread(name, threadNum);
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t[threadNum]->space = new AddrSpace();
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t[threadNum]->Fork((VoidFunctionPtr) &ForkExecute, (void *)t[threadNum]);
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t[threadNum] = new Thread(name, threadNum);
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t[threadNum]->setPriority(priority);
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// ---------
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t[threadNum]->space = new AddrSpace();
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t[threadNum]->Fork((VoidFunctionPtr)&ForkExecute, (void*)t[threadNum]);
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threadNum++;
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return threadNum++;
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/*
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cout << "Total threads number is " << execfileNum << endl;
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for (int n=1;n<=execfileNum;n++) {
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t[n] = new Thread(execfile[n]);
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t[n]->space = new AddrSpace();
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t[n]->Fork((VoidFunctionPtr) &ForkExecute, (void *)t[n]);
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cout << "Thread " << execfile[n] << " is executing." << endl;
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}
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cout << "debug Kernel::Run finished.\n";
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*/
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// Thread *t1 = new Thread(execfile[1]);
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// Thread *t1 = new Thread("../test/test1");
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// Thread *t2 = new Thread("../test/test2");
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return threadNum - 1;
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/*
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cout << "Total threads number is " << execfileNum << endl;
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for (int n=1;n<=execfileNum;n++) {
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t[n] = new Thread(execfile[n]);
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t[n]->space = new AddrSpace();
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t[n]->Fork((VoidFunctionPtr) &ForkExecute, (void *)t[n]);
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cout << "Thread " << execfile[n] << " is executing." << endl;
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}
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cout << "debug Kernel::Run finished.\n";
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*/
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// Thread *t1 = new Thread(execfile[1]);
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// Thread *t1 = new Thread("../test/test1");
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// Thread *t2 = new Thread("../test/test2");
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// AddrSpace *halt = new AddrSpace();
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// t1->space = new AddrSpace();
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// t2->space = new AddrSpace();
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// AddrSpace *halt = new AddrSpace();
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// t1->space = new AddrSpace();
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// t2->space = new AddrSpace();
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// halt->Execute("../test/halt");
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// t1->Fork((VoidFunctionPtr) &ForkExecute, (void *)t1);
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// t2->Fork((VoidFunctionPtr) &ForkExecute, (void *)t2);
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// halt->Execute("../test/halt");
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// t1->Fork((VoidFunctionPtr) &ForkExecute, (void *)t1);
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// t2->Fork((VoidFunctionPtr) &ForkExecute, (void *)t2);
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// currentThread->Finish();
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// Kernel::Run();
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// cout << "after ThreadedKernel:Run();" << endl; // unreachable
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// currentThread->Finish();
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// Kernel::Run();
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// cout << "after ThreadedKernel:Run();" << endl; // unreachable
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}
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int Kernel::CreateFile(char *filename)
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int Kernel::CreateFile(char* filename)
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{
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return fileSystem->Create(filename);
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return fileSystem->Create(filename);
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}
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void Kernel::PrintInt(int value)
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{
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return synchConsoleOut->PutInt(value);
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}
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@@ -25,31 +25,34 @@ class SynchConsoleInput;
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class SynchConsoleOutput;
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class SynchDisk;
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// Todo ----
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// ---------
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class Kernel {
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public:
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Kernel(int argc, char **argv);
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// Interpret command line arguments
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// Interpret command line arguments
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~Kernel(); // deallocate the kernel
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void Initialize(); // initialize the kernel -- separated
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// from constructor because
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// refers to "kernel" as a global
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// from constructor because
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// refers to "kernel" as a global
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void ExecAll();
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int Exec(char* name);
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// Todo ----
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int Exec(char* name, int priority);
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// ---------
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void ThreadSelfTest(); // self test of threads and synchronization
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void ConsoleTest(); // interactive console self test
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void NetworkTest(); // interactive 2-machine network test
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Thread* getThread(int threadID){return t[threadID];}
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Thread* getThread(int threadID){return t[threadID];}
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void PrintInt(int n);
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int CreateFile(char* filename); // fileSystem call
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// These are public for notational convenience; really,
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// they're global variables used everywhere.
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// These are public for notational convenience; really,
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// they're global variables used everywhere.
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Thread *currentThread; // the thread holding the CPU
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Scheduler *scheduler; // the ready list
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@@ -60,17 +63,21 @@ class Kernel {
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SynchConsoleInput *synchConsoleIn;
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SynchConsoleOutput *synchConsoleOut;
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SynchDisk *synchDisk;
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FileSystem *fileSystem;
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FileSystem *fileSystem;
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PostOfficeInput *postOfficeIn;
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PostOfficeOutput *postOfficeOut;
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FrameTable *frameTable;
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int hostName; // machine identifier
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private:
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Thread* t[10];
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// Todo ----
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char* execfile[10];
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int execPriority[10];
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// ---------
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int execfileNum;
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int threadNum;
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bool randomSlice; // enable pseudo-random time slicing
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@@ -85,5 +92,3 @@ class Kernel {
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#endif // KERNEL_H
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|
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|
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|
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@@ -47,8 +47,8 @@
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#include "sysdep.h"
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// global variables
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Kernel *kernel;
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Debug *debug;
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Kernel* kernel;
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Debug* debug;
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//----------------------------------------------------------------------
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@@ -56,11 +56,11 @@ Debug *debug;
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// Delete kernel data structures; called when user hits "ctl-C".
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//----------------------------------------------------------------------
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||||
|
||||
static void
|
||||
Cleanup(int x)
|
||||
{
|
||||
static void
|
||||
Cleanup(int x)
|
||||
{
|
||||
cerr << "\nCleaning up after signal " << x << "\n";
|
||||
delete kernel;
|
||||
delete kernel;
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------
|
||||
@@ -78,42 +78,42 @@ static const int TransferSize = 128;
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
static void
|
||||
Copy(char *from, char *to)
|
||||
Copy(char* from, char* to)
|
||||
{
|
||||
int fd;
|
||||
OpenFile* openFile;
|
||||
int amountRead, fileLength;
|
||||
char *buffer;
|
||||
char* buffer;
|
||||
|
||||
// Open UNIX file
|
||||
if ((fd = OpenForReadWrite(from,FALSE)) < 0) {
|
||||
// Open UNIX file
|
||||
if ((fd = OpenForReadWrite(from, FALSE)) < 0) {
|
||||
printf("Copy: couldn't open input file %s\n", from);
|
||||
return;
|
||||
}
|
||||
|
||||
// Figure out length of UNIX file
|
||||
Lseek(fd, 0, 2);
|
||||
// Figure out length of UNIX file
|
||||
Lseek(fd, 0, 2);
|
||||
fileLength = Tell(fd);
|
||||
Lseek(fd, 0, 0);
|
||||
|
||||
// Create a Nachos file of the same length
|
||||
DEBUG('f', "Copying file " << from << " of size " << fileLength << " to file " << to);
|
||||
// Create a Nachos file of the same length
|
||||
DEBUG('f', "Copying file " << from << " of size " << fileLength << " to file " << to);
|
||||
if (!kernel->fileSystem->Create(to, fileLength)) { // Create Nachos file
|
||||
printf("Copy: couldn't create output file %s\n", to);
|
||||
Close(fd);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
openFile = kernel->fileSystem->Open(to);
|
||||
ASSERT(openFile != NULL);
|
||||
|
||||
// Copy the data in TransferSize chunks
|
||||
buffer = new char[TransferSize];
|
||||
while ((amountRead=ReadPartial(fd, buffer, sizeof(char)*TransferSize)) > 0)
|
||||
openFile->Write(buffer, amountRead);
|
||||
delete [] buffer;
|
||||
|
||||
// Close the UNIX and the Nachos files
|
||||
// Copy the data in TransferSize chunks
|
||||
buffer = new char[TransferSize];
|
||||
while ((amountRead = ReadPartial(fd, buffer, sizeof(char) * TransferSize)) > 0)
|
||||
openFile->Write(buffer, amountRead);
|
||||
delete[] buffer;
|
||||
|
||||
// Close the UNIX and the Nachos files
|
||||
delete openFile;
|
||||
Close(fd);
|
||||
}
|
||||
@@ -126,22 +126,22 @@ Copy(char *from, char *to)
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void
|
||||
Print(char *name)
|
||||
Print(char* name)
|
||||
{
|
||||
OpenFile *openFile;
|
||||
OpenFile* openFile;
|
||||
int i, amountRead;
|
||||
char *buffer;
|
||||
char* buffer;
|
||||
|
||||
if ((openFile = kernel->fileSystem->Open(name)) == NULL) {
|
||||
printf("Print: unable to open file %s\n", name);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
buffer = new char[TransferSize];
|
||||
while ((amountRead = openFile->Read(buffer, TransferSize)) > 0)
|
||||
for (i = 0; i < amountRead; i++)
|
||||
printf("%c", buffer[i]);
|
||||
delete [] buffer;
|
||||
delete[] buffer;
|
||||
|
||||
delete openFile; // close the Nachos file
|
||||
return;
|
||||
@@ -164,19 +164,19 @@ Print(char *name)
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
int
|
||||
main(int argc, char **argv)
|
||||
main(int argc, char** argv)
|
||||
{
|
||||
int i;
|
||||
char *debugArg = "";
|
||||
char *userProgName = NULL; // default is not to execute a user prog
|
||||
char* debugArg = "";
|
||||
char* userProgName = NULL; // default is not to execute a user prog
|
||||
bool threadTestFlag = false;
|
||||
bool consoleTestFlag = false;
|
||||
bool networkTestFlag = false;
|
||||
#ifndef FILESYS_STUB
|
||||
char *copyUnixFileName = NULL; // UNIX file to be copied into Nachos
|
||||
char *copyNachosFileName = NULL; // name of copied file in Nachos
|
||||
char *printFileName = NULL;
|
||||
char *removeFileName = NULL;
|
||||
char* copyUnixFileName = NULL; // UNIX file to be copied into Nachos
|
||||
char* copyNachosFileName = NULL; // name of copied file in Nachos
|
||||
char* printFileName = NULL;
|
||||
char* removeFileName = NULL;
|
||||
bool dirListFlag = false;
|
||||
bool dumpFlag = false;
|
||||
#endif //FILESYS_STUB
|
||||
@@ -186,65 +186,65 @@ main(int argc, char **argv)
|
||||
// the Kernel constructor
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-d") == 0) {
|
||||
ASSERT(i + 1 < argc); // next argument is debug string
|
||||
ASSERT(i + 1 < argc); // next argument is debug string
|
||||
debugArg = argv[i + 1];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-z") == 0) {
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-z") == 0) {
|
||||
cout << copyright << "\n";
|
||||
}
|
||||
else if (strcmp(argv[i], "-x") == 0) {
|
||||
ASSERT(i + 1 < argc);
|
||||
userProgName = argv[i + 1];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-K") == 0) {
|
||||
threadTestFlag = TRUE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-C") == 0) {
|
||||
consoleTestFlag = TRUE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-N") == 0) {
|
||||
networkTestFlag = TRUE;
|
||||
}
|
||||
}
|
||||
else if (strcmp(argv[i], "-x") == 0) {
|
||||
ASSERT(i + 1 < argc);
|
||||
userProgName = argv[i + 1];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-K") == 0) {
|
||||
threadTestFlag = TRUE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-C") == 0) {
|
||||
consoleTestFlag = TRUE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-N") == 0) {
|
||||
networkTestFlag = TRUE;
|
||||
}
|
||||
#ifndef FILESYS_STUB
|
||||
else if (strcmp(argv[i], "-cp") == 0) {
|
||||
ASSERT(i + 2 < argc);
|
||||
copyUnixFileName = argv[i + 1];
|
||||
copyNachosFileName = argv[i + 2];
|
||||
i += 2;
|
||||
}
|
||||
else if (strcmp(argv[i], "-p") == 0) {
|
||||
ASSERT(i + 1 < argc);
|
||||
printFileName = argv[i + 1];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-r") == 0) {
|
||||
ASSERT(i + 1 < argc);
|
||||
removeFileName = argv[i + 1];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-l") == 0) {
|
||||
dirListFlag = true;
|
||||
}
|
||||
else if (strcmp(argv[i], "-D") == 0) {
|
||||
dumpFlag = true;
|
||||
}
|
||||
else if (strcmp(argv[i], "-cp") == 0) {
|
||||
ASSERT(i + 2 < argc);
|
||||
copyUnixFileName = argv[i + 1];
|
||||
copyNachosFileName = argv[i + 2];
|
||||
i += 2;
|
||||
}
|
||||
else if (strcmp(argv[i], "-p") == 0) {
|
||||
ASSERT(i + 1 < argc);
|
||||
printFileName = argv[i + 1];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-r") == 0) {
|
||||
ASSERT(i + 1 < argc);
|
||||
removeFileName = argv[i + 1];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-l") == 0) {
|
||||
dirListFlag = true;
|
||||
}
|
||||
else if (strcmp(argv[i], "-D") == 0) {
|
||||
dumpFlag = true;
|
||||
}
|
||||
#endif //FILESYS_STUB
|
||||
else if (strcmp(argv[i], "-u") == 0) {
|
||||
else if (strcmp(argv[i], "-u") == 0) {
|
||||
cout << "Partial usage: nachos [-z -d debugFlags]\n";
|
||||
cout << "Partial usage: nachos [-x programName]\n";
|
||||
cout << "Partial usage: nachos [-K] [-C] [-N]\n";
|
||||
cout << "Partial usage: nachos [-K] [-C] [-N]\n";
|
||||
#ifndef FILESYS_STUB
|
||||
cout << "Partial usage: nachos [-cp UnixFile NachosFile]\n";
|
||||
cout << "Partial usage: nachos [-p fileName] [-r fileName]\n";
|
||||
cout << "Partial usage: nachos [-l] [-D]\n";
|
||||
#endif //FILESYS_STUB
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
debug = new Debug(debugArg);
|
||||
|
||||
|
||||
DEBUG(dbgThread, "Entering main");
|
||||
|
||||
kernel = new Kernel(argc, argv);
|
||||
@@ -256,42 +256,42 @@ main(int argc, char **argv)
|
||||
// at this point, the kernel is ready to do something
|
||||
// run some tests, if requested
|
||||
if (threadTestFlag) {
|
||||
kernel->ThreadSelfTest(); // test threads and synchronization
|
||||
kernel->ThreadSelfTest(); // test threads and synchronization
|
||||
}
|
||||
if (consoleTestFlag) {
|
||||
kernel->ConsoleTest(); // interactive test of the synchronized console
|
||||
kernel->ConsoleTest(); // interactive test of the synchronized console
|
||||
}
|
||||
if (networkTestFlag) {
|
||||
kernel->NetworkTest(); // two-machine test of the network
|
||||
kernel->NetworkTest(); // two-machine test of the network
|
||||
}
|
||||
|
||||
#ifndef FILESYS_STUB
|
||||
if (removeFileName != NULL) {
|
||||
kernel->fileSystem->Remove(removeFileName);
|
||||
kernel->fileSystem->Remove(removeFileName);
|
||||
}
|
||||
if (copyUnixFileName != NULL && copyNachosFileName != NULL) {
|
||||
Copy(copyUnixFileName,copyNachosFileName);
|
||||
Copy(copyUnixFileName, copyNachosFileName);
|
||||
}
|
||||
if (dumpFlag) {
|
||||
kernel->fileSystem->Print();
|
||||
kernel->fileSystem->Print();
|
||||
}
|
||||
if (dirListFlag) {
|
||||
kernel->fileSystem->List();
|
||||
kernel->fileSystem->List();
|
||||
}
|
||||
if (printFileName != NULL) {
|
||||
Print(printFileName);
|
||||
Print(printFileName);
|
||||
}
|
||||
#endif // FILESYS_STUB
|
||||
|
||||
// finally, run an initial user program if requested to do so
|
||||
|
||||
kernel->ExecAll();
|
||||
kernel->ExecAll();
|
||||
// If we don't run a user program, we may get here.
|
||||
// Calling "return" would terminate the program.
|
||||
// Instead, call Halt, which will first clean up, then
|
||||
// terminate.
|
||||
// kernel->interrupt->Halt();
|
||||
|
||||
|
||||
ASSERTNOTREACHED();
|
||||
}
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "debug.h"
|
||||
#include "scheduler.h"
|
||||
#include "main.h"
|
||||
#include <functional>
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Scheduler::Scheduler
|
||||
@@ -29,11 +30,22 @@
|
||||
// Initially, no ready threads.
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
// Todo ----
|
||||
|
||||
int cmp(Thread *a, Thread *b)
|
||||
{
|
||||
int ap = a->getPriority();
|
||||
int bp = b->getPriority();
|
||||
return (ap < bp) - (ap > bp);
|
||||
}
|
||||
|
||||
Scheduler::Scheduler()
|
||||
{
|
||||
readyList = new List<Thread *>;
|
||||
toBeDestroyed = NULL;
|
||||
}
|
||||
{
|
||||
readyList = new SortedList(cmp);
|
||||
// ---------
|
||||
|
||||
toBeDestroyed = NULL;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Scheduler::~Scheduler
|
||||
@@ -41,9 +53,9 @@ Scheduler::Scheduler()
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
Scheduler::~Scheduler()
|
||||
{
|
||||
delete readyList;
|
||||
}
|
||||
{
|
||||
delete readyList;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Scheduler::ReadyToRun
|
||||
@@ -54,13 +66,15 @@ Scheduler::~Scheduler()
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void
|
||||
Scheduler::ReadyToRun (Thread *thread)
|
||||
Scheduler::ReadyToRun(Thread* thread)
|
||||
{
|
||||
ASSERT(kernel->interrupt->getLevel() == IntOff);
|
||||
DEBUG(dbgThread, "Putting thread on ready list: " << thread->getName());
|
||||
//cout << "Putting thread on ready list: " << thread->getName() << endl ;
|
||||
thread->setStatus(READY);
|
||||
readyList->Append(thread);
|
||||
ASSERT(kernel->interrupt->getLevel() == IntOff);
|
||||
DEBUG(dbgThread, "Putting thread on ready list: " << thread->getName());
|
||||
//cout << "Putting thread on ready list: " << thread->getName() << endl ;
|
||||
thread->setStatus(READY);
|
||||
|
||||
DEBUG(dbgSche, "[A] Tick [" << kernel->stats->totalTicks << "]: Process [" << thread->getName() << "] is inserted into queue.");
|
||||
readyList->Insert(thread);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
@@ -71,14 +85,16 @@ Scheduler::ReadyToRun (Thread *thread)
|
||||
// Thread is removed from the ready list.
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
Thread *
|
||||
Scheduler::FindNextToRun ()
|
||||
Thread*
|
||||
Scheduler::FindNextToRun()
|
||||
{
|
||||
ASSERT(kernel->interrupt->getLevel() == IntOff);
|
||||
|
||||
if (readyList->IsEmpty()) {
|
||||
return NULL;
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
DEBUG(dbgSche, "[B] Tick [" << kernel->stats->totalTicks << "]: Process [" << readyList->Front()->getName() << "] is removed from queue.");
|
||||
return readyList->RemoveFront();
|
||||
}
|
||||
}
|
||||
@@ -101,9 +117,9 @@ Scheduler::FindNextToRun ()
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void
|
||||
Scheduler::Run (Thread *nextThread, bool finishing)
|
||||
Scheduler::Run(Thread* nextThread, bool finishing)
|
||||
{
|
||||
Thread *oldThread = kernel->currentThread;
|
||||
Thread* oldThread = kernel->currentThread;
|
||||
|
||||
ASSERT(kernel->interrupt->getLevel() == IntOff);
|
||||
|
||||
@@ -124,6 +140,7 @@ Scheduler::Run (Thread *nextThread, bool finishing)
|
||||
nextThread->setStatus(RUNNING); // nextThread is now running
|
||||
|
||||
DEBUG(dbgThread, "Switching from: " << oldThread->getName() << " to: " << nextThread->getName());
|
||||
DEBUG(dbgSche, "[C] Tick [" << kernel->stats->totalTicks << "]: Process [" << nextThread->getName() << "] is now selected for execution, thread [" << oldThread->getName() << "] is replaced.");
|
||||
|
||||
// This is a machine-dependent assembly language routine defined
|
||||
// in switch.s. You may have to think
|
||||
@@ -165,7 +182,7 @@ Scheduler::CheckToBeDestroyed()
|
||||
toBeDestroyed = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Scheduler::Print
|
||||
// Print the scheduler state -- in other words, the contents of
|
||||
@@ -174,6 +191,6 @@ Scheduler::CheckToBeDestroyed()
|
||||
void
|
||||
Scheduler::Print()
|
||||
{
|
||||
cout << "Ready list contents:\n";
|
||||
readyList->Apply(ThreadPrint);
|
||||
cout << "Ready list contents:\n";
|
||||
readyList->Apply(ThreadPrint);
|
||||
}
|
||||
|
||||
@@ -23,22 +23,25 @@ class Scheduler {
|
||||
~Scheduler(); // De-allocate ready list
|
||||
|
||||
void ReadyToRun(Thread* thread);
|
||||
// Thread can be dispatched.
|
||||
// Thread can be dispatched.
|
||||
Thread* FindNextToRun(); // Dequeue first thread on the ready
|
||||
// list, if any, and return thread.
|
||||
// list, if any, and return thread.
|
||||
void Run(Thread* nextThread, bool finishing);
|
||||
// Cause nextThread to start running
|
||||
// Cause nextThread to start running
|
||||
void CheckToBeDestroyed();// Check if thread that had been
|
||||
// running needs to be deleted
|
||||
// running needs to be deleted
|
||||
void Print(); // Print contents of ready list
|
||||
|
||||
|
||||
// SelfTest for scheduler is implemented in class Thread
|
||||
|
||||
private:
|
||||
List<Thread *> *readyList; // queue of threads that are ready to run,
|
||||
// but not running
|
||||
// Todo ----
|
||||
SortedList<Thread *> *readyList; // queue of threads that are ready to run,
|
||||
// but not running
|
||||
// ---------
|
||||
|
||||
Thread *toBeDestroyed; // finishing thread to be destroyed
|
||||
// by the next thread that runs
|
||||
// by the next thread that runs
|
||||
};
|
||||
|
||||
#endif // SCHEDULER_H
|
||||
|
||||
@@ -48,7 +48,7 @@ Semaphore::Semaphore(char* debugName, int initialValue)
|
||||
{
|
||||
name = debugName;
|
||||
value = initialValue;
|
||||
queue = new List<Thread *>;
|
||||
queue = new List<Thread*>;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
@@ -75,20 +75,20 @@ Semaphore::~Semaphore()
|
||||
void
|
||||
Semaphore::P()
|
||||
{
|
||||
Interrupt *interrupt = kernel->interrupt;
|
||||
Thread *currentThread = kernel->currentThread;
|
||||
|
||||
Interrupt* interrupt = kernel->interrupt;
|
||||
Thread* currentThread = kernel->currentThread;
|
||||
|
||||
// disable interrupts
|
||||
IntStatus oldLevel = interrupt->SetLevel(IntOff);
|
||||
|
||||
IntStatus oldLevel = interrupt->SetLevel(IntOff);
|
||||
|
||||
while (value == 0) { // semaphore not available
|
||||
queue->Append(currentThread); // so go to sleep
|
||||
currentThread->Sleep(FALSE);
|
||||
}
|
||||
queue->Append(currentThread); // so go to sleep
|
||||
currentThread->Sleep(FALSE);
|
||||
}
|
||||
value--; // semaphore available, consume its value
|
||||
|
||||
|
||||
// re-enable interrupts
|
||||
(void) interrupt->SetLevel(oldLevel);
|
||||
(void)interrupt->SetLevel(oldLevel);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
@@ -102,18 +102,18 @@ Semaphore::P()
|
||||
void
|
||||
Semaphore::V()
|
||||
{
|
||||
Interrupt *interrupt = kernel->interrupt;
|
||||
|
||||
Interrupt* interrupt = kernel->interrupt;
|
||||
|
||||
// disable interrupts
|
||||
IntStatus oldLevel = interrupt->SetLevel(IntOff);
|
||||
|
||||
IntStatus oldLevel = interrupt->SetLevel(IntOff);
|
||||
|
||||
if (!queue->IsEmpty()) { // make thread ready.
|
||||
kernel->scheduler->ReadyToRun(queue->RemoveFront());
|
||||
kernel->scheduler->ReadyToRun(queue->RemoveFront());
|
||||
}
|
||||
value++;
|
||||
|
||||
|
||||
// re-enable interrupts
|
||||
(void) interrupt->SetLevel(oldLevel);
|
||||
(void)interrupt->SetLevel(oldLevel);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
@@ -122,27 +122,27 @@ Semaphore::V()
|
||||
// to control two threads ping-ponging back and forth.
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
static Semaphore *ping;
|
||||
static Semaphore* ping;
|
||||
static void
|
||||
SelfTestHelper (Semaphore *pong)
|
||||
SelfTestHelper(Semaphore* pong)
|
||||
{
|
||||
for (int i = 0; i < 10; i++) {
|
||||
ping->P();
|
||||
pong->V();
|
||||
pong->V();
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
Semaphore::SelfTest()
|
||||
{
|
||||
Thread *helper = new Thread("ping", 1);
|
||||
Thread* helper = new Thread("ping", 1);
|
||||
|
||||
ASSERT(value == 0); // otherwise test won't work!
|
||||
ping = new Semaphore("ping", 0);
|
||||
helper->Fork((VoidFunctionPtr) SelfTestHelper, this);
|
||||
helper->Fork((VoidFunctionPtr)SelfTestHelper, this);
|
||||
for (int i = 0; i < 10; i++) {
|
||||
ping->V();
|
||||
this->P();
|
||||
this->P();
|
||||
}
|
||||
delete ping;
|
||||
}
|
||||
@@ -213,7 +213,7 @@ void Lock::Release()
|
||||
Condition::Condition(char* debugName)
|
||||
{
|
||||
name = debugName;
|
||||
waitQueue = new List<Semaphore *>;
|
||||
waitQueue = new List<Semaphore*>;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
@@ -241,18 +241,18 @@ Condition::~Condition()
|
||||
// "conditionLock" -- lock protecting the use of this condition
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void Condition::Wait(Lock* conditionLock)
|
||||
void Condition::Wait(Lock* conditionLock)
|
||||
{
|
||||
Semaphore *waiter;
|
||||
|
||||
ASSERT(conditionLock->IsHeldByCurrentThread());
|
||||
Semaphore* waiter;
|
||||
|
||||
waiter = new Semaphore("condition", 0);
|
||||
waitQueue->Append(waiter);
|
||||
conditionLock->Release();
|
||||
waiter->P();
|
||||
conditionLock->Acquire();
|
||||
delete waiter;
|
||||
ASSERT(conditionLock->IsHeldByCurrentThread());
|
||||
|
||||
waiter = new Semaphore("condition", 0);
|
||||
waitQueue->Append(waiter);
|
||||
conditionLock->Release();
|
||||
waiter->P();
|
||||
conditionLock->Acquire();
|
||||
delete waiter;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
@@ -272,13 +272,13 @@ void Condition::Wait(Lock* conditionLock)
|
||||
|
||||
void Condition::Signal(Lock* conditionLock)
|
||||
{
|
||||
Semaphore *waiter;
|
||||
|
||||
Semaphore* waiter;
|
||||
|
||||
ASSERT(conditionLock->IsHeldByCurrentThread());
|
||||
|
||||
|
||||
if (!waitQueue->IsEmpty()) {
|
||||
waiter = waitQueue->RemoveFront();
|
||||
waiter->V();
|
||||
waiter->V();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -289,7 +289,7 @@ void Condition::Signal(Lock* conditionLock)
|
||||
// "conditionLock" -- lock protecting the use of this condition
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void Condition::Broadcast(Lock* conditionLock)
|
||||
void Condition::Broadcast(Lock* conditionLock)
|
||||
{
|
||||
while (!waitQueue->IsEmpty()) {
|
||||
Signal(conditionLock);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// thread.cc
|
||||
// thread.cc
|
||||
// Routines to manage threads. These are the main operations:
|
||||
//
|
||||
// Fork -- create a thread to run a procedure concurrently
|
||||
@@ -9,11 +9,11 @@
|
||||
// Finish -- called when the forked procedure finishes, to clean up
|
||||
// Yield -- relinquish control over the CPU to another ready thread
|
||||
// Sleep -- relinquish control over the CPU, but thread is now blocked.
|
||||
// In other words, it will not run again, until explicitly
|
||||
// In other words, it will not run again, until explicitly
|
||||
// put back on the ready queue.
|
||||
//
|
||||
// Copyright (c) 1992-1996 The Regents of the University of California.
|
||||
// All rights reserved. See copyright.h for copyright notice and limitation
|
||||
// All rights reserved. See copyright.h for copyright notice and limitation
|
||||
// of liability and disclaimer of warranty provisions.
|
||||
|
||||
#include "copyright.h"
|
||||
@@ -33,19 +33,20 @@ const int STACK_FENCEPOST = 0xdedbeef;
|
||||
// "threadName" is an arbitrary string, useful for debugging.
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
Thread::Thread(char* threadName, int threadID)
|
||||
Thread::Thread(char *threadName, int threadID)
|
||||
{
|
||||
ID = threadID;
|
||||
name = threadName;
|
||||
stackTop = NULL;
|
||||
stack = NULL;
|
||||
status = JUST_CREATED;
|
||||
for (int i = 0; i < MachineStateSize; i++) {
|
||||
machineState[i] = NULL; // not strictly necessary, since
|
||||
// new thread ignores contents
|
||||
// of machine registers
|
||||
}
|
||||
space = NULL;
|
||||
ID = threadID;
|
||||
name = threadName;
|
||||
stackTop = NULL;
|
||||
stack = NULL;
|
||||
status = JUST_CREATED;
|
||||
for (int i = 0; i < MachineStateSize; i++)
|
||||
{
|
||||
machineState[i] = NULL; // not strictly necessary, since
|
||||
// new thread ignores contents
|
||||
// of machine registers
|
||||
}
|
||||
space = NULL;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
@@ -62,15 +63,15 @@ Thread::Thread(char* threadName, int threadID)
|
||||
|
||||
Thread::~Thread()
|
||||
{
|
||||
DEBUG(dbgThread, "Deleting thread: " << name);
|
||||
ASSERT(this != kernel->currentThread);
|
||||
if (stack != NULL)
|
||||
DeallocBoundedArray((char *) stack, StackSize * sizeof(int));
|
||||
DEBUG(dbgThread, "Deleting thread: " << name);
|
||||
ASSERT(this != kernel->currentThread);
|
||||
if (stack != NULL)
|
||||
DeallocBoundedArray((char *)stack, StackSize * sizeof(int));
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Thread::Fork
|
||||
// Invoke (*func)(arg), allowing caller and callee to execute
|
||||
// Invoke (*func)(arg), allowing caller and callee to execute
|
||||
// concurrently.
|
||||
//
|
||||
// NOTE: although our definition allows only a single argument
|
||||
@@ -83,26 +84,25 @@ Thread::~Thread()
|
||||
// 2. Initialize the stack so that a call to SWITCH will
|
||||
// cause it to run the procedure
|
||||
// 3. Put the thread on the ready queue
|
||||
//
|
||||
//
|
||||
// "func" is the procedure to run concurrently.
|
||||
// "arg" is a single argument to be passed to the procedure.
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void
|
||||
Thread::Fork(VoidFunctionPtr func, void *arg)
|
||||
void Thread::Fork(VoidFunctionPtr func, void *arg)
|
||||
{
|
||||
Interrupt *interrupt = kernel->interrupt;
|
||||
Scheduler *scheduler = kernel->scheduler;
|
||||
IntStatus oldLevel;
|
||||
Interrupt *interrupt = kernel->interrupt;
|
||||
Scheduler *scheduler = kernel->scheduler;
|
||||
IntStatus oldLevel;
|
||||
|
||||
DEBUG(dbgThread, "Forking thread: " << name << " f(a): " << (int) func << " " << arg);
|
||||
StackAllocate(func, arg);
|
||||
DEBUG(dbgThread, "Forking thread: " << name << " f(a): " << (int)func << " " << arg);
|
||||
StackAllocate(func, arg);
|
||||
|
||||
oldLevel = interrupt->SetLevel(IntOff);
|
||||
scheduler->ReadyToRun(this); // ReadyToRun assumes that interrupts
|
||||
// are disabled!
|
||||
(void) interrupt->SetLevel(oldLevel);
|
||||
}
|
||||
oldLevel = interrupt->SetLevel(IntOff);
|
||||
scheduler->ReadyToRun(this); // ReadyToRun assumes that interrupts
|
||||
// are disabled!
|
||||
(void)interrupt->SetLevel(oldLevel);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Thread::CheckOverflow
|
||||
@@ -119,16 +119,16 @@ Thread::Fork(VoidFunctionPtr func, void *arg)
|
||||
// Don't do this: void foo() { int bigArray[10000]; ... }
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void
|
||||
Thread::CheckOverflow()
|
||||
void Thread::CheckOverflow()
|
||||
{
|
||||
if (stack != NULL) {
|
||||
#ifdef HPUX // Stacks grow upward on the Snakes
|
||||
ASSERT(stack[StackSize - 1] == STACK_FENCEPOST);
|
||||
if (stack != NULL)
|
||||
{
|
||||
#ifdef HPUX // Stacks grow upward on the Snakes
|
||||
ASSERT(stack[StackSize - 1] == STACK_FENCEPOST);
|
||||
#else
|
||||
ASSERT(*stack == STACK_FENCEPOST);
|
||||
ASSERT(*stack == STACK_FENCEPOST);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
@@ -137,28 +137,27 @@ Thread::CheckOverflow()
|
||||
// executing the forked procedure.
|
||||
//
|
||||
// It's main responsibilities are:
|
||||
// 1. deallocate the previously running thread if it finished
|
||||
// 1. deallocate the previously running thread if it finished
|
||||
// (see Thread::Finish())
|
||||
// 2. enable interrupts (so we can get time-sliced)
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void
|
||||
Thread::Begin ()
|
||||
void Thread::Begin()
|
||||
{
|
||||
ASSERT(this == kernel->currentThread);
|
||||
DEBUG(dbgThread, "Beginning thread: " << name);
|
||||
|
||||
|
||||
kernel->scheduler->CheckToBeDestroyed();
|
||||
kernel->interrupt->Enable();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Thread::Finish
|
||||
// Called by ThreadRoot when a thread is done executing the
|
||||
// Called by ThreadRoot when a thread is done executing the
|
||||
// forked procedure.
|
||||
//
|
||||
// NOTE: we can't immediately de-allocate the thread data structure
|
||||
// or the execution stack, because we're still running in the thread
|
||||
// NOTE: we can't immediately de-allocate the thread data structure
|
||||
// or the execution stack, because we're still running in the thread
|
||||
// and we're still on the stack! Instead, we tell the scheduler
|
||||
// to call the destructor, once it is running in the context of a different thread.
|
||||
//
|
||||
@@ -167,18 +166,16 @@ Thread::Begin ()
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
//
|
||||
void
|
||||
Thread::Finish ()
|
||||
void Thread::Finish()
|
||||
{
|
||||
(void) kernel->interrupt->SetLevel(IntOff);
|
||||
ASSERT(this == kernel->currentThread);
|
||||
(void)kernel->interrupt->SetLevel(IntOff);
|
||||
ASSERT(this == kernel->currentThread);
|
||||
|
||||
DEBUG(dbgThread, "Finishing thread: " << name);
|
||||
Sleep(TRUE); // invokes SWITCH
|
||||
// not reached
|
||||
DEBUG(dbgThread, "Finishing thread: " << name);
|
||||
Sleep(TRUE); // invokes SWITCH
|
||||
// not reached
|
||||
}
|
||||
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Thread::Yield
|
||||
// Relinquish the CPU if any other thread is ready to run.
|
||||
@@ -192,33 +189,33 @@ Thread::Finish ()
|
||||
// NOTE: we disable interrupts, so that looking at the thread
|
||||
// on the front of the ready list, and switching to it, can be done
|
||||
// atomically. On return, we re-set the interrupt level to its
|
||||
// original state, in case we are called with interrupts disabled.
|
||||
// original state, in case we are called with interrupts disabled.
|
||||
//
|
||||
// Similar to Thread::Sleep(), but a little different.
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void
|
||||
Thread::Yield ()
|
||||
void Thread::Yield()
|
||||
{
|
||||
Thread *nextThread;
|
||||
IntStatus oldLevel = kernel->interrupt->SetLevel(IntOff);
|
||||
Thread *nextThread;
|
||||
IntStatus oldLevel = kernel->interrupt->SetLevel(IntOff);
|
||||
|
||||
ASSERT(this == kernel->currentThread);
|
||||
ASSERT(this == kernel->currentThread);
|
||||
|
||||
DEBUG(dbgThread, "Yielding thread: " << name);
|
||||
DEBUG(dbgThread, "Yielding thread: " << name);
|
||||
|
||||
nextThread = kernel->scheduler->FindNextToRun();
|
||||
if (nextThread != NULL) {
|
||||
kernel->scheduler->ReadyToRun(this);
|
||||
kernel->scheduler->Run(nextThread, FALSE);
|
||||
}
|
||||
(void) kernel->interrupt->SetLevel(oldLevel);
|
||||
nextThread = kernel->scheduler->FindNextToRun();
|
||||
if (nextThread != NULL)
|
||||
{
|
||||
kernel->scheduler->ReadyToRun(this);
|
||||
kernel->scheduler->Run(nextThread, FALSE);
|
||||
}
|
||||
(void)kernel->interrupt->SetLevel(oldLevel);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Thread::Sleep
|
||||
// Relinquish the CPU, because the current thread has either
|
||||
// finished or is blocked waiting on a synchronization
|
||||
// finished or is blocked waiting on a synchronization
|
||||
// variable (Semaphore, Lock, or Condition). In the latter case,
|
||||
// eventually some thread will wake this thread up, and put it
|
||||
// back on the ready queue, so that it can be re-scheduled.
|
||||
@@ -231,34 +228,34 @@ Thread::Yield ()
|
||||
//
|
||||
// NOTE: we assume interrupts are already disabled, because it
|
||||
// is called from the synchronization routines which must
|
||||
// disable interrupts for atomicity. We need interrupts off
|
||||
// disable interrupts for atomicity. We need interrupts off
|
||||
// so that there can't be a time slice between pulling the first thread
|
||||
// off the ready list, and switching to it.
|
||||
//----------------------------------------------------------------------
|
||||
void
|
||||
Thread::Sleep (bool finishing)
|
||||
void Thread::Sleep(bool finishing)
|
||||
{
|
||||
Thread *nextThread;
|
||||
Thread *nextThread;
|
||||
|
||||
ASSERT(this == kernel->currentThread);
|
||||
ASSERT(kernel->interrupt->getLevel() == IntOff);
|
||||
ASSERT(this == kernel->currentThread);
|
||||
ASSERT(kernel->interrupt->getLevel() == IntOff);
|
||||
|
||||
DEBUG(dbgThread, "Sleeping thread: " << name);
|
||||
DEBUG(dbgThread, "Sleeping thread: " << name);
|
||||
|
||||
status = BLOCKED;
|
||||
//cout << "debug Thread::Sleep " << name << "wait for Idle\n";
|
||||
while ((nextThread = kernel->scheduler->FindNextToRun()) == NULL) {
|
||||
kernel->interrupt->Idle(); // no one to run, wait for an interrupt
|
||||
}
|
||||
// returns when it's time for us to run
|
||||
kernel->scheduler->Run(nextThread, finishing);
|
||||
status = BLOCKED;
|
||||
// cout << "debug Thread::Sleep " << name << "wait for Idle\n";
|
||||
while ((nextThread = kernel->scheduler->FindNextToRun()) == NULL)
|
||||
{
|
||||
kernel->interrupt->Idle(); // no one to run, wait for an interrupt
|
||||
}
|
||||
// returns when it's time for us to run
|
||||
kernel->scheduler->Run(nextThread, finishing);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// ThreadBegin, ThreadFinish, ThreadPrint
|
||||
// Dummy functions because C++ does not (easily) allow pointers to member
|
||||
// functions. So we create a dummy C function
|
||||
// (which we can pass a pointer to), that then simply calls the
|
||||
// (which we can pass a pointer to), that then simply calls the
|
||||
// member function.
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
@@ -277,16 +274,19 @@ void ThreadPrint(Thread *t) { t->Print(); }
|
||||
static void *
|
||||
PLabelToAddr(void *plabel)
|
||||
{
|
||||
int funcPtr = (int) plabel;
|
||||
int funcPtr = (int)plabel;
|
||||
|
||||
if (funcPtr & 0x02) {
|
||||
// L-Field is set. This is a PLT pointer
|
||||
funcPtr -= 2; // Get rid of the L bit
|
||||
return (*(void **)funcPtr);
|
||||
} else {
|
||||
// L-field not set.
|
||||
return plabel;
|
||||
}
|
||||
if (funcPtr & 0x02)
|
||||
{
|
||||
// L-Field is set. This is a PLT pointer
|
||||
funcPtr -= 2; // Get rid of the L bit
|
||||
return (*(void **)funcPtr);
|
||||
}
|
||||
else
|
||||
{
|
||||
// L-field not set.
|
||||
return plabel;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -302,62 +302,60 @@ PLabelToAddr(void *plabel)
|
||||
// "arg" is the parameter to be passed to the procedure
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void
|
||||
Thread::StackAllocate (VoidFunctionPtr func, void *arg)
|
||||
void Thread::StackAllocate(VoidFunctionPtr func, void *arg)
|
||||
{
|
||||
stack = (int *) AllocBoundedArray(StackSize * sizeof(int));
|
||||
stack = (int *)AllocBoundedArray(StackSize * sizeof(int));
|
||||
|
||||
#ifdef PARISC
|
||||
// HP stack works from low addresses to high addresses
|
||||
// everyone else works the other way: from high addresses to low addresses
|
||||
stackTop = stack + 16; // HP requires 64-byte frame marker
|
||||
stack[StackSize - 1] = STACK_FENCEPOST;
|
||||
// HP stack works from low addresses to high addresses
|
||||
// everyone else works the other way: from high addresses to low addresses
|
||||
stackTop = stack + 16; // HP requires 64-byte frame marker
|
||||
stack[StackSize - 1] = STACK_FENCEPOST;
|
||||
#endif
|
||||
|
||||
#ifdef SPARC
|
||||
stackTop = stack + StackSize - 96; // SPARC stack must contains at
|
||||
// least 1 activation record
|
||||
// to start with.
|
||||
*stack = STACK_FENCEPOST;
|
||||
#endif
|
||||
stackTop = stack + StackSize - 96; // SPARC stack must contains at
|
||||
// least 1 activation record
|
||||
// to start with.
|
||||
*stack = STACK_FENCEPOST;
|
||||
#endif
|
||||
|
||||
#ifdef PowerPC // RS6000
|
||||
stackTop = stack + StackSize - 16; // RS6000 requires 64-byte frame marker
|
||||
*stack = STACK_FENCEPOST;
|
||||
#endif
|
||||
#ifdef PowerPC // RS6000
|
||||
stackTop = stack + StackSize - 16; // RS6000 requires 64-byte frame marker
|
||||
*stack = STACK_FENCEPOST;
|
||||
#endif
|
||||
|
||||
#ifdef DECMIPS
|
||||
stackTop = stack + StackSize - 4; // -4 to be on the safe side!
|
||||
*stack = STACK_FENCEPOST;
|
||||
stackTop = stack + StackSize - 4; // -4 to be on the safe side!
|
||||
*stack = STACK_FENCEPOST;
|
||||
#endif
|
||||
|
||||
#ifdef ALPHA
|
||||
stackTop = stack + StackSize - 8; // -8 to be on the safe side!
|
||||
*stack = STACK_FENCEPOST;
|
||||
stackTop = stack + StackSize - 8; // -8 to be on the safe side!
|
||||
*stack = STACK_FENCEPOST;
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef x86
|
||||
// the x86 passes the return address on the stack. In order for SWITCH()
|
||||
// to go to ThreadRoot when we switch to this thread, the return addres
|
||||
// used in SWITCH() must be the starting address of ThreadRoot.
|
||||
stackTop = stack + StackSize - 4; // -4 to be on the safe side!
|
||||
*(--stackTop) = (int) ThreadRoot;
|
||||
*stack = STACK_FENCEPOST;
|
||||
// the x86 passes the return address on the stack. In order for SWITCH()
|
||||
// to go to ThreadRoot when we switch to this thread, the return addres
|
||||
// used in SWITCH() must be the starting address of ThreadRoot.
|
||||
stackTop = stack + StackSize - 4; // -4 to be on the safe side!
|
||||
*(--stackTop) = (int)ThreadRoot;
|
||||
*stack = STACK_FENCEPOST;
|
||||
#endif
|
||||
|
||||
#ifdef PARISC
|
||||
machineState[PCState] = PLabelToAddr(ThreadRoot);
|
||||
machineState[StartupPCState] = PLabelToAddr(ThreadBegin);
|
||||
machineState[InitialPCState] = PLabelToAddr(func);
|
||||
machineState[InitialArgState] = arg;
|
||||
machineState[WhenDonePCState] = PLabelToAddr(ThreadFinish);
|
||||
machineState[PCState] = PLabelToAddr(ThreadRoot);
|
||||
machineState[StartupPCState] = PLabelToAddr(ThreadBegin);
|
||||
machineState[InitialPCState] = PLabelToAddr(func);
|
||||
machineState[InitialArgState] = arg;
|
||||
machineState[WhenDonePCState] = PLabelToAddr(ThreadFinish);
|
||||
#else
|
||||
machineState[PCState] = (void*)ThreadRoot;
|
||||
machineState[StartupPCState] = (void*)ThreadBegin;
|
||||
machineState[InitialPCState] = (void*)func;
|
||||
machineState[InitialArgState] = (void*)arg;
|
||||
machineState[WhenDonePCState] = (void*)ThreadFinish;
|
||||
machineState[PCState] = (void *)ThreadRoot;
|
||||
machineState[StartupPCState] = (void *)ThreadBegin;
|
||||
machineState[InitialPCState] = (void *)func;
|
||||
machineState[InitialArgState] = (void *)arg;
|
||||
machineState[WhenDonePCState] = (void *)ThreadFinish;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -367,38 +365,35 @@ Thread::StackAllocate (VoidFunctionPtr func, void *arg)
|
||||
// Thread::SaveUserState
|
||||
// Save the CPU state of a user program on a context switch.
|
||||
//
|
||||
// Note that a user program thread has *two* sets of CPU registers --
|
||||
// one for its state while executing user code, one for its state
|
||||
// Note that a user program thread has *two* sets of CPU registers --
|
||||
// one for its state while executing user code, one for its state
|
||||
// while executing kernel code. This routine saves the former.
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void
|
||||
Thread::SaveUserState()
|
||||
void Thread::SaveUserState()
|
||||
{
|
||||
for (int i = 0; i < NumTotalRegs; i++)
|
||||
userRegisters[i] = kernel->machine->ReadRegister(i);
|
||||
userRegisters[i] = kernel->machine->ReadRegister(i);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Thread::RestoreUserState
|
||||
// Restore the CPU state of a user program on a context switch.
|
||||
//
|
||||
// Note that a user program thread has *two* sets of CPU registers --
|
||||
// one for its state while executing user code, one for its state
|
||||
// Note that a user program thread has *two* sets of CPU registers --
|
||||
// one for its state while executing user code, one for its state
|
||||
// while executing kernel code. This routine restores the former.
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void
|
||||
Thread::RestoreUserState()
|
||||
void Thread::RestoreUserState()
|
||||
{
|
||||
for (int i = 0; i < NumTotalRegs; i++)
|
||||
kernel->machine->WriteRegister(i, userRegisters[i]);
|
||||
for (int i = 0; i < NumTotalRegs; i++)
|
||||
kernel->machine->WriteRegister(i, userRegisters[i]);
|
||||
}
|
||||
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// SimpleThread
|
||||
// Loop 5 times, yielding the CPU to another ready thread
|
||||
// Loop 5 times, yielding the CPU to another ready thread
|
||||
// each iteration.
|
||||
//
|
||||
// "which" is simply a number identifying the thread, for debugging
|
||||
@@ -409,27 +404,40 @@ static void
|
||||
SimpleThread(int which)
|
||||
{
|
||||
int num;
|
||||
|
||||
for (num = 0; num < 5; num++) {
|
||||
cout << "*** thread " << which << " looped " << num << " times\n";
|
||||
|
||||
for (num = 0; num < 5; num++)
|
||||
{
|
||||
cout << "*** thread " << which << " looped " << num << " times\n";
|
||||
kernel->currentThread->Yield();
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Thread::SelfTest
|
||||
// Set up a ping-pong between two threads, by forking a thread
|
||||
// Set up a ping-pong between two threads, by forking a thread
|
||||
// to call SimpleThread, and then calling SimpleThread ourselves.
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void
|
||||
Thread::SelfTest()
|
||||
void Thread::SelfTest()
|
||||
{
|
||||
DEBUG(dbgThread, "Entering Thread::SelfTest");
|
||||
|
||||
Thread *t = new Thread("forked thread", 1);
|
||||
|
||||
t->Fork((VoidFunctionPtr) SimpleThread, (void *) 1);
|
||||
t->Fork((VoidFunctionPtr)SimpleThread, (void *)1);
|
||||
kernel->currentThread->Yield();
|
||||
SimpleThread(0);
|
||||
}
|
||||
|
||||
// Todo ----
|
||||
int Thread::getPriority() const
|
||||
{
|
||||
return priority;
|
||||
}
|
||||
|
||||
void Thread::setPriority(int p)
|
||||
{
|
||||
ASSERT(p >= 0 && p <= 149);
|
||||
priority = p;
|
||||
}
|
||||
// ---------
|
||||
|
||||
@@ -80,6 +80,10 @@ class Thread {
|
||||
int *stackTop; // the current stack pointer
|
||||
void *machineState[MachineStateSize]; // all registers except for stackTop
|
||||
|
||||
// Todo ----
|
||||
int priority;
|
||||
// ---------
|
||||
|
||||
public:
|
||||
Thread(char* debugName, int threadID); // initialize a Thread
|
||||
~Thread(); // deallocate a Thread
|
||||
@@ -89,6 +93,11 @@ class Thread {
|
||||
|
||||
// basic thread operations
|
||||
|
||||
// Todo ----
|
||||
int getPriority() const;
|
||||
void setPriority(int p);
|
||||
// ---------
|
||||
|
||||
void Fork(VoidFunctionPtr func, void *arg);
|
||||
// Make thread run (*func)(arg)
|
||||
void Yield(); // Relinquish the CPU if any
|
||||
@@ -97,32 +106,32 @@ class Thread {
|
||||
// relinquish the processor
|
||||
void Begin(); // Startup code for the thread
|
||||
void Finish(); // The thread is done executing
|
||||
|
||||
|
||||
void CheckOverflow(); // Check if thread stack has overflowed
|
||||
void setStatus(ThreadStatus st) { status = st; }
|
||||
ThreadStatus getStatus() { return (status); }
|
||||
char* getName() { return (name); }
|
||||
|
||||
int getID() { return (ID); }
|
||||
char* getName() { return (name); }
|
||||
|
||||
int getID() { return (ID); }
|
||||
void Print() { cout << name; }
|
||||
void SelfTest(); // test whether thread impl is working
|
||||
|
||||
private:
|
||||
// some of the private data for this class is listed above
|
||||
|
||||
|
||||
int *stack; // Bottom of the stack
|
||||
// NULL if this is the main thread
|
||||
// (If NULL, don't deallocate stack)
|
||||
// NULL if this is the main thread
|
||||
// (If NULL, don't deallocate stack)
|
||||
ThreadStatus status; // ready, running or blocked
|
||||
char* name;
|
||||
int ID;
|
||||
int ID;
|
||||
void StackAllocate(VoidFunctionPtr func, void *arg);
|
||||
// Allocate a stack for thread.
|
||||
// Used internally by Fork()
|
||||
// Allocate a stack for thread.
|
||||
// Used internally by Fork()
|
||||
|
||||
// A thread running a user program actually has *two* sets of CPU registers --
|
||||
// one for its state while executing user code, one for its state
|
||||
// while executing kernel code.
|
||||
// A thread running a user program actually has *two* sets of CPU registers --
|
||||
// one for its state while executing user code, one for its state
|
||||
// while executing kernel code.
|
||||
|
||||
int userRegisters[NumTotalRegs]; // user-level CPU register state
|
||||
|
||||
|
||||
Reference in New Issue
Block a user