Files
inp2025/plays/lobby.go
2025-09-10 11:35:31 +08:00

156 lines
2.9 KiB
Go

package plays
import (
"fmt"
"net/http"
"strings"
"time"
"gitea.konchin.com/ytshih/inp2025/game/models"
"gitea.konchin.com/ytshih/inp2025/game/tracing"
"gitea.konchin.com/ytshih/inp2025/game/types"
tea "github.com/charmbracelet/bubbletea"
"go.uber.org/zap"
)
var (
lobbyChoices = []string{"No-op", "Logout"}
)
type Lobby struct {
*Base
choice string
cursor int
updateCh chan struct{}
users []models.UserStatus
rooms []models.Room
}
func NewLobby(base *Base) *Lobby {
m := Lobby{
Base: base,
choice: "",
cursor: 0,
updateCh: make(chan struct{}, 1),
}
return &m
}
func updateLobbyInfo(m *Lobby) error {
for {
select {
case <-m.updateCh:
return nil
default:
var users []models.UserStatus
resp, err := m.Base.client.R().
SetResult(&users).
ForceContentType("application/json").
Get("/api/lobby/users")
if resp.StatusCode() != http.StatusOK {
tracing.Logger.
Error("failed to get lobby users",
zap.Error(err))
return err
}
m.users = users
var rooms []models.Room
_, err = m.Base.client.R().
SetResult(&rooms).
ForceContentType("application/json").
Get("/api/lobby/rooms")
if err != nil {
tracing.Logger.
Error("failed to get lobby rooms",
zap.Error(err))
return err
}
m.rooms = rooms
time.Sleep(refetchTick)
}
}
}
func (m *Lobby) Init() tea.Cmd {
go updateLobbyInfo(m)
return tea.Sequence(tea.ClearScreen, Tick(refreshTick))
}
func (m *Lobby) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch msg := msg.(type) {
case tea.KeyMsg:
switch msg.String() {
case "ctrl+l":
return m, tea.ClearScreen
case "ctrl+c", "q":
return m, tea.Interrupt
case "enter":
m.choice = lobbyChoices[m.cursor]
return m, tea.Quit
case "tab", "shift+tab", "up", "down":
s := msg.String()
if s == "up" || s == "shift+tab" {
m.cursor--
} else {
m.cursor++
}
if m.cursor >= len(lobbyChoices) {
m.cursor = 0
} else if m.cursor < 0 {
m.cursor = len(lobbyChoices) - 1
}
}
case types.TickMsg:
return m, Tick(refreshTick)
}
return m, nil
}
func (m *Lobby) View() string {
var b strings.Builder
fmt.Fprintf(&b, "Game lobby\n")
fmt.Fprintf(&b, "User Status (%d):\n", len(m.users))
for _, user := range m.users {
b.WriteString("- " + user.View() + "\n")
}
fmt.Fprintf(&b, "Room Status (%d):\n", len(m.rooms))
for _, room := range m.rooms {
b.WriteString("- " + room.View() + "\n")
}
b.WriteString("==========\n")
for i := 0; i < len(lobbyChoices); i++ {
if m.cursor == i {
fmt.Fprintf(&b, "(•) %s\n", lobbyChoices[i])
} else {
fmt.Fprintf(&b, "( ) %s\n", lobbyChoices[i])
}
}
return b.String()
}
func (m *Lobby) Next(queue *[]*tea.Program) error {
m.updateCh <- struct{}{}
switch m.choice {
case "No-op":
*queue = append(*queue,
tea.NewProgram(NewLobby(m.Base)))
case "Logout":
*queue = append(*queue,
tea.NewProgram(NewLogout(m.Base)))
}
return nil
}