116 lines
2.4 KiB
Go
116 lines
2.4 KiB
Go
package api
|
|
|
|
import (
|
|
"net/http"
|
|
|
|
"gitea.konchin.com/ytshih/inp2025/game/models"
|
|
"gitea.konchin.com/ytshih/inp2025/game/server/middlewares"
|
|
"gitea.konchin.com/ytshih/inp2025/game/types"
|
|
"github.com/uptrace/bunrouter"
|
|
)
|
|
|
|
func (self *Handlers) CreateRoom(
|
|
w http.ResponseWriter,
|
|
req bunrouter.Request,
|
|
) error {
|
|
ctx := req.Context()
|
|
user, ok := ctx.Value(types.User("")).(models.User)
|
|
if !ok {
|
|
return middlewares.HTTPError{
|
|
StatusCode: http.StatusUnauthorized,
|
|
Message: "user not found",
|
|
}
|
|
}
|
|
|
|
room, err := self.roomManager.CreateRoom(user.Username)
|
|
if err != nil {
|
|
return middlewares.HTTPError{
|
|
StatusCode: http.StatusInternalServerError,
|
|
Message: "failed to create room",
|
|
OriginError: err,
|
|
}
|
|
}
|
|
|
|
return bunrouter.JSON(w, room)
|
|
}
|
|
|
|
func (self *Handlers) GetLobbyRooms(
|
|
w http.ResponseWriter,
|
|
req bunrouter.Request,
|
|
) error {
|
|
rooms := self.roomManager.GetRooms()
|
|
return bunrouter.JSON(w, rooms)
|
|
}
|
|
|
|
func (self *Handlers) JoinRoom(
|
|
w http.ResponseWriter,
|
|
req bunrouter.Request,
|
|
) error {
|
|
ctx := req.Context()
|
|
user, ok := ctx.Value(types.User("")).(models.User)
|
|
if !ok {
|
|
return middlewares.HTTPError{
|
|
StatusCode: http.StatusUnauthorized,
|
|
Message: "user not found",
|
|
}
|
|
}
|
|
|
|
roomID := req.Param("id")
|
|
room, err := self.roomManager.JoinRoom(roomID, user.Username)
|
|
if err != nil {
|
|
return middlewares.HTTPError{
|
|
StatusCode: http.StatusBadRequest,
|
|
Message: err.Error(),
|
|
OriginError: err,
|
|
}
|
|
}
|
|
|
|
return bunrouter.JSON(w, room)
|
|
}
|
|
|
|
func (self *Handlers) GetRoom(
|
|
w http.ResponseWriter,
|
|
req bunrouter.Request,
|
|
) error {
|
|
roomID := req.Param("id")
|
|
room, ok := self.roomManager.GetRoom(roomID)
|
|
if !ok {
|
|
return middlewares.HTTPError{
|
|
StatusCode: http.StatusNotFound,
|
|
Message: "room not found",
|
|
}
|
|
}
|
|
|
|
return bunrouter.JSON(w, room)
|
|
}
|
|
|
|
func (self *Handlers) WSGetRoomState(
|
|
w http.ResponseWriter,
|
|
req bunrouter.Request,
|
|
) error {
|
|
roomID := req.Param("id")
|
|
handler, ok := self.roomManager.GetGameHandler(roomID)
|
|
if !ok {
|
|
return middlewares.HTTPError{
|
|
StatusCode: http.StatusNotFound,
|
|
Message: "game handler not found",
|
|
}
|
|
}
|
|
return handler.WSGetState(w, req)
|
|
}
|
|
|
|
func (self *Handlers) PostGuess(
|
|
w http.ResponseWriter,
|
|
req bunrouter.Request,
|
|
) error {
|
|
roomID := req.Param("id")
|
|
handler, ok := self.roomManager.GetGameHandler(roomID)
|
|
if !ok {
|
|
return middlewares.HTTPError{
|
|
StatusCode: http.StatusNotFound,
|
|
Message: "game handler not found",
|
|
}
|
|
}
|
|
return handler.WSPostGuess(w, req)
|
|
}
|