package wordle import "gitea.konchin.com/ytshih/inp2025/game/types" type Operation struct { } type Handlers struct { state WordleState opCh chan Operation subs []chan types.WordleState } func NewHandlers() *Handlers { ret := &Handlers{subs: nil} go ret.GameFlow() return ret } func (self *Handlers) GameFlow() { for { select { case op := <-self.opCh: if opCh.Type { } } } }