import solve, grow, utils base32 = [ grow.sunflower_base(0, 2, 24, 32), grow.sunflower(2, 8, 24, 32), ] mixs32 = [ [grow.three_mix(0, 4, 0, 8)], [grow.three_mix(4, 8, 0, 8)], [grow.three_mix(0, 4, 8, 16)], [grow.three_mix(4, 8, 8, 16)], [grow.three_mix(0, 4, 16, 24)], [grow.three_mix(4, 8, 16, 24)], [grow.pumpkin( 8, 0, 8)], [grow.pumpkin(16, 8, 8)], [grow.pumpkin( 8, 16, 8)], [grow.pumpkin(16, 24, 8)], [grow.cactus(16, 24, 0, 8)], [grow.cactus( 8, 16, 8, 16)], [grow.cactus(16, 24, 16, 24)], [grow.cactus( 8, 16, 24, 32)], ] mazes32 = [ [grow.maze(24, 0, 8)], [grow.maze(24, 8, 8)], [grow.maze(24, 16, 8)], [grow.maze(24, 24, 8)], ] def farm32(): set_world_size(32) clear() for maze in mazes32: utils.spawn(solve.run(maze, 4000)) for mix in mixs32: utils.spawn(solve.run(mix)) solve.run(base32)() farm32()