init: init nachos hw01

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2026-03-27 10:12:37 +08:00
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// inheritstack.h
// Data structures for a "stack" -- a Last-In-First-Out list of integers.
//
// We define two separate implementations of stacks, to
// illustrate C++ inheritance.
//
// Copyright (c) 1992,1993,1995 The Regents of the University of California.
// All rights reserved. See copyright.h for copyright notice and limitation
// of liability and disclaimer of warranty provisions.
#ifndef INHERITSTACK_H // to prevent recursive includes
#define INHERITSTACK_H
#include "copyright.h"
#include "list.h"
// The following defines an "abstract" stack of integers.
// This class is abstract because no one is allowed to create
// instances of it; instead, you make instances of the derived
// classes that inherit from it.
class Stack {
public:
virtual ~Stack(); // Destructor
virtual void Push(int value) = 0; // Push an integer on the stack
virtual int Pop() = 0; // Pop an integer off the stack
virtual bool Full() = 0; // Returns TRUE if the stack is full
virtual bool Empty() = 0; // Returns TRUE if the stack is empty
void SelfTest(int numToPush); // Test whether the implementation works.
// Note that the test routine is shared among
// all derived classes because it shouldn't
// matter to the test code which version we're using!
protected:
Stack(); // Constructor is protected to prevent anyone but
// derived classes from calling constructor.
};
// The following defines an implementation of Stack using arrays.
// This is the same as the original implementation in stack.h,
// except we don't need a SelfTest() because that's defined above by Stack!
class ArrayStack : public Stack {
public:
ArrayStack(int sz); // Constructor: initialize variables, allocate space.
~ArrayStack(); // Destructor: deallocate space allocated above.
void Push(int value); // Push an integer on the stack
int Pop(); // Pop an integer off the stack
bool Full(); // Returns TRUE if the stack is full
bool Empty(); // Returns TRUE if the stack is empty
private:
int size; // The maximum capacity of the stack.
int top; // Index of the next position to be used.
int *stack; // A pointer to an array that holds the contents.
};
// The following defines an implementation of Stack using lists.
//
// Note that a list implementation can't overflow, so we don't
// need to pass a maximum size into the constructor.
class ListStack : public Stack {
public:
ListStack(); // Constructor: initialize variables, allocate space.
~ListStack(); // Destructor: deallocate space allocated above.
void Push(int value); // Push an integer on the stack
int Pop(); // Pop an integer off the stack
bool Full(); // Always return FALSE, this implementation never overflows
bool Empty(); // Returns TRUE if the stack is empty
private:
List *stack;
};
#endif INHERITSTACK_H