Refactor: migrate discordbot
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168
bot/bot.go
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168
bot/bot.go
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package bot
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import (
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"context"
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"log"
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"gitea.konchin.com/go2025/backend/tracing"
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"github.com/bwmarrin/discordgo"
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"github.com/go-resty/resty/v2"
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"github.com/spf13/viper"
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"go.uber.org/zap"
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)
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type CommandHandler = func(
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*discordgo.Session, *discordgo.InteractionCreate)
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type Command interface {
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ApplicationCommand() *discordgo.ApplicationCommand
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Handler() CommandHandler
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}
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type Bot struct {
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session *discordgo.Session
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commands map[string]Command
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aliases map[string]int64
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Client *resty.Client
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}
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func New() (*Bot, error) {
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// Create Discord session
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session, err := discordgo.New(
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"Bot " + viper.GetString("discord-bot-token"))
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if err != nil {
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return nil, err
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}
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client := resty.New()
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client.SetBaseURL(viper.GetString("api-endpoint"))
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client.SetAuthToken(viper.GetString("preshared-key"))
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bot := &Bot{
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session: session,
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commands: make(map[string]Command),
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Client: client,
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}
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bot.registerHandlers()
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go bot.fetchAliases()
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// Set intents - only need guild messages for the ciallo listener
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session.Identify.Intents = discordgo.IntentsGuildMessages |
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discordgo.IntentsDirectMessages |
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discordgo.IntentsMessageContent
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return bot, nil
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}
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func (b *Bot) registerSlashCommands(ctx context.Context) error {
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for _, cmd := range b.commands {
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_, err := b.session.ApplicationCommandCreate(
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b.session.State.User.ID, "", cmd.ApplicationCommand())
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if err != nil {
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tracing.Logger.Ctx(ctx).
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Error("failed to create command",
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zap.String("command", cmd.ApplicationCommand().Name),
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zap.Error(err))
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return err
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}
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}
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return nil
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}
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func (b *Bot) clearSlashCommands(guildID string) error {
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commands, err := b.session.ApplicationCommands(b.session.State.User.ID, guildID)
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if err != nil {
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return err
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}
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for _, cmd := range commands {
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err := b.session.ApplicationCommandDelete(b.session.State.User.ID, guildID, cmd.ID)
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if err != nil {
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log.Printf("Failed to delete command %s: %v", cmd.Name, err)
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}
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}
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return nil
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}
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func (b *Bot) registerHandlers() {
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b.session.AddHandler(b.onReady)
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b.session.AddHandler(b.onMessageCreate)
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b.session.AddHandler(b.onInteractionCreate)
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}
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func (b *Bot) RegisterCommand(newCommand func(*Bot) Command) {
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command := newCommand(b)
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b.commands[command.ApplicationCommand().Name] = command
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}
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func (b *Bot) onReady(
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s *discordgo.Session,
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event *discordgo.Ready,
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) {
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ctx := context.Background()
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tracing.Logger.Ctx(ctx).
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Info("logged in",
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zap.String("username", s.State.User.Username),
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zap.String("discriminator", s.State.User.Discriminator))
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// For development: set your guild ID here for instant updates
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// For production: use "" for global commands
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guildID := "1377176828833169468" // Replace with your Discord server ID for faster testing
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// clear slash commands
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if err := b.clearSlashCommands(guildID); err != nil {
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log.Printf("Error clearing slash commands: %v", err)
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}
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// Register slash commands
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if err := b.registerSlashCommands(ctx); err != nil {
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tracing.Logger.Ctx(ctx).
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Error("failed to register slash commands",
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zap.Error(err))
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return
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}
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// Set bot status
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err := s.UpdateGameStatus(0, "/ping to check status")
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if err != nil {
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tracing.Logger.Ctx(ctx).
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Error("failed to set status",
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zap.Error(err))
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return
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}
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}
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func (b *Bot) onInteractionCreate(
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s *discordgo.Session,
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i *discordgo.InteractionCreate,
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) {
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if i.Type != discordgo.InteractionApplicationCommand {
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return
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}
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command, ok := b.commands[i.ApplicationCommandData().Name]
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if ok {
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tracing.Logger.Ctx(context.Background()).
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Info("run command",
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zap.String("name", i.ApplicationCommandData().Name))
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command.Handler()(s, i)
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} else {
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tracing.Logger.Ctx(context.Background()).
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Error("command not exist",
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zap.String("name", i.ApplicationCommandData().Name))
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}
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}
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func (b *Bot) Start() error {
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return b.session.Open()
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}
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func (b *Bot) Stop() {
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if b.session != nil {
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b.session.Close()
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}
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}
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